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Feature #318

Automatic light attenuation calculation option

Added by Anonymous about 9 years ago. Updated about 8 years ago.

Status:
Closed
Priority:
Low
Assignee:
-
Category:
OS3D_Ergonomy
Target version:
Start date:
03/14/2011
Due date:
% Done:

100%

Estimated time:
Spent time:

Description

A checkbox in the light dialog box to automatically calculate light attenuation from light range should be useful for those who don't know the standard light attenuation formula:
L->setAttenuation(Range, 1.0f, 4.5/Range, 75.0f/(Range*Range));
/Range/const/ linear / quadratic /

This is a good and common approximation.

History

#1 Updated by Anonymous about 9 years ago

  • Assignee set to Anonymous
  • Target version set to OpenSpace3D 0.2.4a
  • % Done changed from 0 to 100

function SO3LightSetAttenuationAuto added to SO3 scol binding.

#2 Updated by Anonymous about 9 years ago

  • Status changed from New to Closed

#3 Updated by arkeon about 9 years ago

  • Status changed from Closed to In Progress

done in SO3Engine
still need to be done

#4 Updated by arkeon about 9 years ago

  • Target version changed from OpenSpace3D 0.2.4a to OpenSpace3D 0.2.6a

#5 Updated by arkeon about 8 years ago

  • Status changed from In Progress to Closed

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